﻿using Ensemble_Windows;
using NLua;
using System;

namespace EnsembleGame
{
    static class Program
    {
        /// <summary>
        /// 应用程序的主入口点。
        /// </summary>
        [STAThread]
        static void Main()
        {

            Lua lua = new Lua();
            Configuration config = new Configuration();
            lua["config"] = config;
            //LuaHelper.LoadScript<Configuration>(Mod.LuaInitPath, lua, config);

            MainGame game = new MainGame();

            game.Run(config);

        }
    }
}
